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| | From FOSS to Flop, and How to Go Commercial Without Alienating Your Users (inedo.com) | | 1 point by edandersen on May 8, 2025 | past | |
| | Release the Game (inedo.com) | | 2 points by olalonde on Dec 1, 2016 | past | |
| | Code Offsets – Inedo (inedo.com) | | 1 point by bowyakka on May 29, 2016 | past | |
| | How to Create Version Numbers That Are Actually Semantic (inedo.com) | | 1 point by Olivia_Glenn on Oct 20, 2015 | past | |
| | Release! A light card game about software and the people who make it. (inedo.com) | | 1 point by jsingleton on June 2, 2015 | past | |
| | TFS vs BuildMaster - A Comparison (inedo.com) | | 1 point by klausgsec on June 7, 2011 | past | |
| | How We Implemented Live Help in BuildMaster (inedo.com) | | 1 point by klausgsec on March 29, 2011 | past | |
| | Best Practices for Release Numbering (inedo.com) | | 2 points by klausgsec on March 15, 2011 | past | |
| | Thoughts & Considerations on Securing Your API (inedo.com) | | 1 point by klausgsec on March 2, 2011 | past | |
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