> It is the most Degenerate form of gambling out there. There is no skill, no human factor, no nothing. Just pure random numbers.
While I wouldn't use the word "degenerate", in terms of gambling, this isn't anywhere close to as bad as it gets.
At least this form is (psuedo)random, and the odds are statistically fair and published (by law).
Contrast to slot machines, which are not random, but are in fact preprogrammed to provide payouts in ways which maximize the earnings for the house and the addictive value for the player.
The house always wins, but there is no form of gambling where that is more guaranteed and manipulated than slot machine games (which includes the video arcade-style slot games).
One thing I saw in a study of slot machines is that really addicted slot gamblers eventually become irritated at the jackpot animations, because they break up the "flow" state of pulling the lever or swiping a touch screen continually. They might be the most evil form of gambling we've developed, basically brain jacks for hardcore gambling addicts.
> Contrast to slot machines, which are not random, but are in fact preprogrammed to provide payouts in ways which maximize the earnings for the house and the addictive value for the player.
this isn't correct. slot machines are random. my first job out of school was, in part, making sure slot machines were random.
people think the machines are rigged because they don't understand the rules. the machines are fair, it's the pay tables that are rigged.
Odds of winning are rather meaningless for negative sum games, you’re going to lose anyway. While I find most forms of gambling rather boring, if you like the experience it’s little different than spending 50$ at an arcade.
My game of choice is the big state lottery and it’s simply for the fun mental space of the possibility of winning, actually checking your ticket is kind of depressing because the odds are so low. But look at it as paying for the experience of the possibility of a jackpot and realize when you buy one ticket or multiple so just buy one and it becomes a cheap thrill.
I have one friend who likes to gamble. I've tried the old math argument with him and he dismisses it out-of-hand. He says that, yes, he knows it's a negative sum game but sometimes he wins and that makes it worth it. Then he says, "You spend money on a symphony or an art museum or an expensive restaurant, right? Those are guaranteed to leave you a little bit poorer at the end of the night. Same thing as gambling, but with a bigger guarantee."
Hear me out: Whenever people try the "math argument" on a gambler they are basically wrong and are misunderstanding how recreational gamblers actually think, which is not irrational (for the most part) or at least not irrational in the way people think on the surface.
Take the lottery: The classic "math objection" is to explain to the person that the expectation[1] of buying tickets in a lottery is negative so over time they will (on average) lose money.
Most people who gamble know this. The thing is they are not trying to maximise expectation. They are trying to maximise "expected marginal utility"[2]. They know that the dollar they spend on the ticket affects their life far less than the payoff would in the unlikely event they get it. Because the marginal utility of -$1 is basically nothing (it wouldn't change their life much at all to lose a dollar) versus winning say $10mil would completely change the life of most people and therefore the marginal utility of +10mil is much more than 10mil times greater than the marginal utility lost by spending a dollar on the ticket.
It is fundamentally this difference that the gambling companies are arbitraging. And for people who become addicted to gambling it is like any other addiction. The companies are just exploiting people who have a disease and are ruining their lives for profit. There are studies which show that addicted gamblers don't actually get the dopamine hit from winning, they get it from anticipating the win (ie the spin). So actually winning or losing just keeps them wanting to come back for another hit.
[1] Ie the average payoff weighted by probability
[2] Ie the average difference in utility weighted by probability. This could be seen as how much of a difference the payoff would make to their life.
All people who go to casinos are not pathological gamblers.
They have some disposable income, and spend it at the casino for a bit of fun. Sometimes, they come out richer, and they are happy, sometimes, they lose, they come out a bit disappointed, but that's the cost of of entertainment.
Gambling can be entertainment, and as long as it's viewed as consumption it's fine IMO. I enjoy playing craps whenever I'm in a casino, and have great memories with friends playing the ups and downs of the table.
The response is probably that gambling is designed to be as addictive as possible, and while your friend might think they will not get addicted, is it really a good risk to take?
Go to a movie and you are going to be put the ticket prices, it’s a money losing proposition clearly there’s no reason to do so. Obviously, people place value on some experiences so any argument which fails to consider that is flawed.
If you happen to be at a casino, make exactly one bet in your lifetime and there’s a significant chance you’ll end up ahead. On average you’ll be out money but we don’t live out every possibility and average them. It’s just one event and you could easily end up ahead, it’s only as you repeat it with minimal gains and negative returns that things quickly become a near certainty.
With Powerball the odds are low but not astronomical that you buy 1 or 1000 tickets and end up ahead. It’s the most likely outcome by a massive margin but due to non jackpot prizes a long way from zero.
However again the odds of breakeven just reduce the cost of play they aren’t the only thing people get for their money.
If they're actual flips, you don't know you're going to lose? You know your EV is 0. As others have noted, in the hierarchy of gambling a truly 0 EV game is fairly high up in the rankings if you're looking for less harm.
I don’t play the lottery but I’ve never really understood the math against it. It’s a negative expected value, sure, but it also produces a (small) probability of a high return. The math against it seems to hinge on the idea that people should maximize the expected value of their wealth.
But, an alternative goal is to maximize your probability of qualitative changes up, and minimize the probability of qualitative changes down, for your living conditions. If somebody is in a situation where they can spend a qualitatively inconsequential amount of money on lotteries, then playing the lottery is a rational way of maximizing this metric, right?
Of course, it does add the hard-to-quantify risk that they’ll become addicted to gambling and start spending a qualitatively meaningful amount of money gambling!
OTOH if we as a society all started putting a small percentage of our wealth toward the lottery we’re essentially misallocating whatever that percentage was. So it produces a somehow less efficient economy I guess. So maybe there’s a social bias against it.
> if you like the experience it’s little different than spending 50$ at an arcade.
If you spend $50 at the arcade you usually develop a little more skill at the game. Depending on the game and player.
$50 at a slot machine develops no skill. At best you’ve broke even or made a little money. At worst, it just feeds an addiction. But there’s no skill here; the odds of any outcome are fixed regardless of what the player does.
Two or more tickets in the same draw have a lower expected value. Yes it is a very small change to your payout while having an extra chance. In some way you're betting against your self with a second bet in the game relative to the jackpot .
> I've yet to come across anything I want or need outside banking or government use where age verification benefits me, or is so useful/important that I would willingly hand over critical secret documents
So far. As these laws proliferate (and companies continue complying in advance), at this rate, it won't be long before you can't meaningfully do anything on the Internet otherwise.
> I thought HIPPA law had very harsh fines for this
Not at all. The maximum fine a company has to pay is capped at $2 million per calendar year for a violation, and that's assuming it's even eligible for the highest tier of penalty.
> This is not true. I will just give the example of the nighttime illumination of the Eiffel Tower:
That example is not analogous to the topic at hand.
But furthermore, it also is specific to French/European copyright law. In the US, the US Copyright Act would not permit restrictions on photographs of architectural works that are visible from public spaces.
I don't know the details of that specific case so I can't speak to it, but the text of the AWCPA is very clear:
> The copyright in an architectural work that has been constructed does not include the right to prevent the making, distributing, or public display of pictures, paintings, photographs, or other pictorial representations of the work, if the building in which the work is embodied is located in or ordinarily visible from a public place.
This codifies an already-established principle in US law. French law does not have that same principle.
> Meta still tracks analytics which isn't good for privacy, but I'm not aware of any news of them or 3rd parties reading messages without consent of one of the 1st parties? Signal is probably much better though
Correct. WhatsApp uses the Signal protocol, and there is zero evidence of them reading message contents except with the consent of one of the users involved (such as a user reporting a message for moderation purposes).
(And before anyone takes issue with that last qualifier, consent from at least one party is the bar for secure communications on any platform, Signal included. If you don't trust the person you are communicating with, no amount of encryption will protect you).
Discovering a backdoor in WhatsApp for Facebook/Meta to read messages would be a career-defining finding for a security researcher, so it's not like this is some topic nobody has ever thought to investigate.
> So “I’m right but can’t afford the lawyer time” is a very real scenario.
For most cases like the ones we're talking about (NYC unlawful eviction and/or tenant harassment), if you have a good case, you don't have to pay up-front. A lawyer will take it on contingency and get paid by the defendant if you win.
In addition, there are also plenty of free legal resources dedicated to this exact topic as well.
True, but it is only an incredibly narrow subset of legal cases where contingency based lawyers exist. As for non LLM legal resources, they are just fine if you have all day to read them and all of another day to draft the required filings, but most people have jobs.
> As for non LLM legal resources, they are just fine if you have all day to read them and all of another day to draft the required filings, but most people have jobs.
You misunderstand. If you are facing tenant harassment in New York City, there are other avenues for you to resolve it that don't involve engaging a lawyer at all.
> True, but it is only an incredibly narrow subset of legal cases where contingency based lawyers exist.
Not really? If anything, there's a pretty narrow subset of cases where it's not possible to get someone on contingency but it is possible to use an LLM to meaningfully push your case forward without one.
> Power cycling is not a solution. It's a crappy workaround, and you still had downtime because of it. The device should never get stuck in the first place, and the solution for that is fixing whatever bug is in the firmware.
I'm sympathetic to the argument that companies should make support calls less necessary by providing better products and services, but "just write bug-free software" is not a solution.
This isn't a case where you need bug free software. This is a case where the frequency of fatal bugs is directly proportional to the support cost. Fix the common bugs, then write off the support for rare ones as a cost of doing business.
The effect of cheap robo support is not reducing the cost of support. It is reducing the cost of development by enabling a more buggy product while maintaining the previous support costs.
Giving the device enough RAM to survive memory leaks during heavy usage would also be a valid option, as is automatic rebooting to get the device back into a clean state before the user experiences a persistent loss of connectivity. There are a wealth of available workarounds when you control everything about the device's hardware and software and almost everything about the network environments it'll be operating in. Fixing all the tricky, subtle software bugs is not necessary.
For a community full of engineers, I'm always surprised that people always take absolutionist views on minor technical decisions, rather than thinking of the tradeoffs made that got there.
The obvious trade off here is engineering effort vs. development cost, and when the tech support solution is "have you tried turning it off, then on again?" We know which path was chosen
You can't just throw RAM at embedded devices that you make millions of and have extremely thin margins on. Have you bothered to look at the price of RAM today? At high numbers and low margins you can barely afford to throw capacitors at them, let alone precious rare expensive RAM.
No, XFinity are the ones who decided their routers “““need””” to have unwanted RAM-hungry extra functionality beyond just serving their residential customers' needs. Their routers participate in an entire access-sharing system so they can greedily double-dip by reselling access to your own connection that you already pay them for:
We're talking about devices where the retail price is approximately one month of revenue from one customer, and that's if there isn't an extra fee specifically for the equipment rental. Yes, consumer electronics tend to have very thin margins, but residential ISPs are playing a very different game.
> hopped on a plane for SKO in LAX. United delayed the plane departure by 2 hours (of course) and diverted the flight to Honolulu.
I'm assuming there's a typo here, because I can't imagine a flight from LAX to SKO at all, let alone one that goes anywhere close to Honolulu. But I can't figure out what this was supposed to be.
> Salesforce acquired them and just let it die, baffling.
This is a common misconception, but it's actually not true. The reality is even more bizarre.
Most of Heroku's successful years came after the acquisition, not before. Heroku was acquired extremely early in its lifecycle, and Salesforce does actually bear responsibility for investing in it and making it the powerhouse it became. Most of what people remember as the glory days of Heroku came long after the acquisition. And in fact, at the time of acquisiton, Heroku was nowhere near as competitive as a product as it later became.
It was only much later on that Salesforce began to pull the supports out from underneath it, leaving it to fall behind and become what it is today.
The narrative of "BigCo™ acquires startup, then leaves it to wither and die" is a trope because it is very commonly true, but it's actually not what happened in this particular case.
While I wouldn't use the word "degenerate", in terms of gambling, this isn't anywhere close to as bad as it gets.
At least this form is (psuedo)random, and the odds are statistically fair and published (by law).
Contrast to slot machines, which are not random, but are in fact preprogrammed to provide payouts in ways which maximize the earnings for the house and the addictive value for the player.
The house always wins, but there is no form of gambling where that is more guaranteed and manipulated than slot machine games (which includes the video arcade-style slot games).