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> There are ways that people can rationalize these gaming of the system behaviors, but it just seems to be a descent to crapitude, where every retailer treats every return as a crime, because often it really is.

I do wonder where the line is, though.

I didn't have a PS3 growing up, but I wanted to play Uncharted and a few other games when I was in High School. Game rentals were long gone by then, much less console rentals—but I realized that Gamestop had a 7-day return policy on used hardware.

So one year, during spring break, I bought a used PS3 and copies of Uncharted 2 and 3. I didn't manage to finish the latter in time, but I still enjoyed myself.

I am to this day convinced I did nothing wrong. The console was used both before and after purchase, and I took good care of the hardware and followed the written return policy. And in the process, I bought multiple non-returnable games from the store.

But I was definitely taking advantage of the return policy, since I had no intention of holding on to the console.



I think you're good. Gamestop was never on the high end of the integrity debate.

"oh you have a game that was $60 12 months ago? Here's $2 and I'll put that on the shelf for $57"


But that doesn't seem like a great way to make decisions, right? "It's okay to screw over this store because I don't like Other Thing X that they're doing."




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