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Thanks for chiming in :) Animation is a common request, and definitely still not-very-usable.

Thanks to the work of lassade, our resident animation expert, I expect we should have basic animation in place for 0.6. For skeletal animation in particular, they've been prototyping with a crate of their own [0] to hook into Bevy that seems like an excellent proof-of-concept.

0: https://github.com/lassade/bevy_spine



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