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> If you compare it with other games, playing against an engine is a huge disadvantage but will not fundamentally change the structure of the game. You are still playing chess, but against a superhuman opponent

It wastes your time. Playing against a human is a different experience. If you actually wanted to practice against an engine, you would do so knowingly. With some possible benefits such as takebacks etc. (since computer is not a rival, just a training tool).

It wastes your rating points - if you play rated games. Obviously not everyone does, or cares about their online rating; but I do to an extent. For one, while rating isn't a goal in and of itself, it's still a convenient form of tracking my progress, and cheaters distort this measure.

Finally, it wastes your nerves. However insignificant this may be in the scheme of things, I think that most people still dislike being cheated or lied to (in any way or form) simply out of principle, and find that frustrating.



Your rating is recalculated when a cheater is found.


Eventually, sure - if they get caught (as opposed to eg. just get bored and leave the platform before it happens)




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