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Fist impressions can never be reproduced, so I'm typing this as I go along:

1) Welcome dialog is... out of place. The design is not consistent with Apple UI guidelines, I can't tell the three options are buttons.

2) The cancel button on the welcome dialog looks like an odd man out. It's just floating there in the center, and I think the caption (cancel) is also something you can improve.

3) I think the now-playing thing in the sidebar needs to be pushed down by ~60 pixels, basically starting under the main bar across the rest of the screen. It's not very symmetric the way it is now. You should also have a divider between the close buttons and the now playing section - see Chrome.app for a good example of doing it smoothly.

4) Playlists: now change when I hover over the entries, I was expecting them to go blue. Clicking on them has no effect, I must double-click. non-intuitive.

5) I love the statistics and charts in History, but I wonder if the name is accurate? I'm seeing a breakdown of my music collection, but the only "true" history tab is "Recently Played" which is also given the least prominence.

6) When starting the app, the whitespace stretching from under the now playing section to the bottom of the screen in the sidebar is jarring. It doesn't look nice empty, I'm assuming something will show up there at some point in my playing around with it.

7) Playlists uses an entirely different UI from Library. I like Library's detail view drilldown. I think something like that should be used for the playlists too. See point #4.

That's all for now. May update later with more feedback.

Good work. It looks very promising. I love that it's fast and not-bloated.

EDIT:

No way to turn off Growl messages? Oops.

EDIT:

Add Playlist -> then press esc. The playlist gets added anyway with the default name.

Playlist list needs right-click functionality, even if it's the same menu that shows up when clicking the cog. Don't disappoint your users expectations as to how an interface will act.

EDIT:

Playlist tab's "Add Playlist" pretends to be a tab but it's actually a button. Very confusing. Don't do that - buttons are buttons, tabs are tabs. Even if they're right-aligned.

EDIT:

I think you have a bug when you turn on repeat and shuffle in the middle of a song. When the song ends, it will be repeated immediately, then everything works out.



>No way to turn off Growl messages? Oops.

You should be able to turn them off from the Growl preference pane. I was always under the impression that this was the recommended way to do things, the idea being to have a central place to control them. Now that full Growl costs money and people start using Mist (which as far as I know has no central pref pane to turn off notifications) I guess devs will have to start adding individual Growl options to every app.


Can you provide a link to Mist? I can't seem to find it.



Thanks. Yeah the UI still needs work. You can turn off notifications in the Growl system preference pane. I'll probably add setting in the app.


All good points! Regarding #3: I actually like this look. The primary divider is simply shifted from being top/bottom to left/right, and the album art gets to have the most prominent real estate. Perhaps it's just a matter of taste.


All your points are subjective.


No, they're not. There are Apple-published UI guidelines, there are decades of User Interface research, and there are time-motion studies to back what I'm saying.

FWIW, I've been paid thousands of dollars as an outside consultant to just look at an app provide my initial feedback. If it were just whimsical, subjective musings, I can assure that would not be the case.


I don't know you and what you say won't give you more credibility. Your points are subjective because they fall under theories.

Don't point them out like facts.




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