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> But it’s worth taking a step back from the medieval-fantasy cliches that overran later D&D publications, and playing the original, more coherent setting: A swords-and-sorcery world, empty of government, where anyone can pick up a sword, become a hero, and live the American dream.

"... empty of government ... live the American dream"

That is the real fantasy: to believe that the USA is "empty of government".

Or maybe the author considers the american dream is dead, because of too much government?



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