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There’s game developers who develop games.

And there’s game developers who develop game engines thinking they are developing games.



Nothing wrong with that - Engine developers often have "defining" titles - aka tech demos they work on to push the field


Townscaper is a nice one like this; it has very few features or gameplay, just a sandbox tech demo for a very cool take on model synthesis / "wave function collapse" on an irregular grid. The game is mostly carried by the novelty of this mechanic (and also the pleasant art.)




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